Android
Question about resolution...
For instance, let's say I program a 2D game using 32x32 px tiles. The EVO has a resolution of 800x480 px. That allows for 25x15 tiles to be drawn on-screen.
However, the Intercept has a resolution of 400x240 px. Would a game programmed for an 800x480 px display simply not run? Would the graphics be scaled down by .5? Would only 12.5 and 7.5 of the tiles be drawn to screen at once?
Sorry if it's a silly question; I don't yet have a device to test on yet and I'd like to know what I'm getting into here.